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      One and only one H1

The web site where i found these textures no longer exists. A Google search on "earth textures" should find them or similar. NASA is one obvious possibility:
   Nasa Earth images.

Latest settings tips

The spheres details:

Surface sphere:
Color texture map (no clouds). Object Standard, Mapping Automatic.

City Lights sphere:
Object Standard, Mapping Automatic, 100% transparent. I didn't, but you can make this material luminous and/or glowing.

Cloud sphere:
Object Standard, Mapping Automatic. I applied it with 50% transparency to "Underlying Object" (the surface map). Used cloud map also as a bump map.

Air sphere:
Used a Volumetric Material, Uniform Lighting, Object Parametric. It uses a density function which is driven by the angle of incidence, giving a "halo effect", where only a thin ring at the extreme outside edge of the air sphere is visible.

It also looks good when rim-lighted. Note the glowing atmosphere and city lights.

~ End ~


 

Wishing you a creative future!
   _jim coe
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